Weapons

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Revision as of 09:11, 30 March 2018 by Husky (talk | contribs) (Updated Images)
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Both teams in Intruder receive a standard set of weapons and gadgets to aid them in their missions.

SMG

  • Left Click - fire
  • Right Click - sights
  • "X" - change fire mode
  • Deals 25 damage to every part except the head.

https://i.imgur.com/2jAtBZa.png

Sniper Rifle

  • Left Click - fire
  • Right Click - scope
  • Right Click - Hold down while scoped to zoom in
  • Must be prone or crouched (and not moving) for accuracy (severe recoil when standing)
  • Requires high Balance (~70) for accurate fire
  • Deals 90 damage to any body part aside from the head
  • Will ragdoll players that are not prone, opening them up to a potential followup shot

https://i.imgur.com/VK1XMFV.png

Pistol

  • Left Click - fire
  • Right Click - sights
  • Harder to hear at a distance
  • No tracer
  • Deals 25 damage to every part except the head.

https://i.imgur.com/pw5FBTb.png

Grenade

  • Left Click - throw
  • Right Click - change detonation timer to 1.5 seconds instead of 4
  • Will ragdoll players in the blast radius

https://i.imgur.com/qhTNS7A.png

Hands

  • Left Click on alive, stable player - Knock down player
  • Left Click on knocked down player - Arrest player/Reveal name and check vitals
  • Left Click on arrested player- Reveal name and check vitals
  • Deals 10 damage per hit.

https://i.imgur.com/25p5JFL.png