Build 80

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Patch Info

Released Unity Build Hotfix?


8/10/2017 5 X


Patch Notes

New Additions

  • Completely NEW Input system finally allows you to set key binds in-game!
  • You can also set key binds while you are playing instead of exiting the to the main menu to do so
  • Usable items like grenades and sensors now remove from your inventory when you have none left (one step closer to dropping items)
  • Pickups for ALL items added for Map Makers as well as for future official maps and game modes. There are even new ammo pickups.
  • New experimental game modes we made to test out new ideas and item pickups:
  • Random Item Mode for Riverside Only, will activate a new mode where you start out with nothing and need to find your weapons and ammo. /sio 1 . You'll need to change maps afterward to turn it off.
  • Last Man Standing mode for Riverside only. A king of the hill style mode with random items and free-for-all (no teams). /lms 1 You'll need to change maps afterward to turn it off
  • New Mortar graphics on Mountainside (will be fixing for MM and custom maps next patch)
  • AUGs can now change the name of rooms that you are in
  • Mute spectator for videos /mutespecs 1 or 0
  • Scroll wheel can change the spectator cam distance from target
  • Can double click rooms to join
  • Lowered overall default ammo amount for guns and some items
  • You can now break glass with your hands!

Map Maker

  • Map Maker version 1.06!
  • Upgraded to Unity 5.6.3 for Map Makers and stability
  • Teleporters on activators! You can use this for scenarios like if you want players to be able to pick their spawn point at the beginning of a round or assign random spawn points
  • You can now make Pickups children in the hierarchy of a level
  • Map Maker prefabs added for random weapons or random items
  • You can now specify in the MM way more about starting equipment with the Equipment Manager
  • Pickups have all the new types plus specification of ammo
  • Activators and Pickups can display custom messages when you use them
  • Pickups can now also trigger an activator in the level


Fixes

  • You can use /makeadmin when testing your own map
  • Fixed afk bug when you can respawn in respawn modes
  • Tweaked explosion sound for helicopter
  • Fixed bug where you could spectate and talk to the living
  • Fixed sniper and pistol start ammo swap
  • Fixes to joining rooms for more reliability
  • Fixes to bad occlusion culling on Cliffside and Riverside
  • Fixed glass breaking bug where the glass would get quieter and quieter
  • Fixed bug where running on other materials would not trigger a sound
  • Other bugs fixes