Falcon

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Introduction

The Sniper Rifle is a 7.62x51mm, semi-automatic marksman rifle. It has a magazine capacity of 5 rounds.

History

Gameplay

By default the Sniper Rifle cannot be used until it is picked up using "V". Upon pickup, you will have to go to your inventory and assign it a key binding by dragging it into the open slot you wish to use. Typically, this open slot is "2". The Sniper Rifle can be shot by using the Left Click on your mouse. Using Right Click will force the sniper rifle to aim down sights. Pressing Right Click again will make the Sniper Rifle come out of the aim down sights mode. Unlike the Pistol and SMG, the Sniper Rifle can take use of the zoom function while aiming down the sites. By holding down Right Click after toggling aim down sights mode, you can zoom in with the sniper to get a better focus in order to see the enemy. Also unlike the Pistol and SMG, a Sniper Rifle bullet is the least affected when it comes to distance and wind. Using the sniper while standing up will cause the shots to be very inaccurate. By crouching down or going prone will make sure your balance is high enough to guarantee a shot wherever your sites are aimed. The minimum balance needed for shots to be less affected by balance is about 70.

Gallery

https://i.imgur.com/ncHS4Qz.png https://i.imgur.com/COJdG7w.png

Weapons and Gadgets

Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade

Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit
Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo

Banana Rifle Ammo - Snowball Launcher Ammo