Difference between revisions of "Energy"

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== Discussion ==
 
== Discussion ==
[[Energy]] is a mechanic that can cause your player to miss shots much like [[Balance]]. Lower energy can cause gun sway which will effect your pattern in which bullets will travel. This pattern is completely random and will make shooting with lower energy much harder. With higher energy, your pattern is more effected by [[Balance]]. Energy can be reduced by Sprinting, Walking While Crouching, Firing a Gun, and Checking Bodies.
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[[Energy]] is a mechanic that can cause your player to miss shots much like [[Balance]]. Lower energy can cause gun sway which will effect your pattern in which bullets will travel. This pattern is completely random and will make shooting with lower energy much harder. With higher energy, your pattern is more effected by [[Balance]]. [[Energy]] can also affect the amount of time it takes for your player to be able to stand up again after being "rag-dolled". Energy can be reduced by Sprinting, Walking While Crouching, Firing a Gun, and Checking Bodies. Once your energy is below 70 your weapon will begin to sway, once you drop below 20 it will regenerate slowly until back above 20, & once your energy is below 15 your breathing becomes audible to nearby players.
  
 
[[Category: Intruder]]
 
[[Category: Intruder]]

Latest revision as of 22:02, 19 May 2018

Introduction

Energy is the amount of stamina your character has at any given time and can be reduced by doing activities that are deemed straining. Energy can be recovered slowly throughout game play by doing less straining tasks.

Discussion

Energy is a mechanic that can cause your player to miss shots much like Balance. Lower energy can cause gun sway which will effect your pattern in which bullets will travel. This pattern is completely random and will make shooting with lower energy much harder. With higher energy, your pattern is more effected by Balance. Energy can also affect the amount of time it takes for your player to be able to stand up again after being "rag-dolled". Energy can be reduced by Sprinting, Walking While Crouching, Firing a Gun, and Checking Bodies. Once your energy is below 70 your weapon will begin to sway, once you drop below 20 it will regenerate slowly until back above 20, & once your energy is below 15 your breathing becomes audible to nearby players.