Difference between revisions of "FAQ"

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(Updated system reqs.)
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Note: These are not final and are based on the requirements for Unity alone; expect them to change dramatically.
 
Note: These are not final and are based on the requirements for Unity alone; expect them to change dramatically.
  
 +
Windows:
 +
OS: Windows 8/7/Vista/XP
 +
CPU: Intel Core 2 Duo E6600 or AMD Phenom X3 8750 processor or better
 +
Memory: 2 GB or more
 +
Hard drive: 1 GB of space
 +
Graphics: 256 MB or more, DirectX 9-compatible with Pixel Shader 3.0 support
 +
Network: Internet connection required
  
Minimum:
+
Mac OS X:
 
+
OS: Mac OS X 10.6.6 or higher
OS: Windows XP or later (Mac and Linux versions are in development)
+
CPU: Intel Core Duo Processor (2GHz or better)
 
+
Memory: 2 GB or more
Memory: 1GB RAM
+
Hard drive: 1 GB of space
 
+
Graphics: ATI Radeon HD 2400 or NVidia 8600M or better
Graphics: 128MB of video memory
+
Network: Internet connection required
 
 
OpenGL: Version 1.4 Support
 
 
 
Hard Drive: 1GB HD space
 
 
 
  
 
Virtually any CPU/GPU combo released in the last 5 years should be able to handle Unity, it scales quite nicely based on available hardware.
 
Virtually any CPU/GPU combo released in the last 5 years should be able to handle Unity, it scales quite nicely based on available hardware.
  
 
[[Category:Intruder]]
 
[[Category:Intruder]]

Revision as of 16:09, 10 December 2013

Overview

This FAQ is a list of the most frequently asked questions about the SuperbossGames release Intruder.

What is Intruder?

Intruder is a team-based stealth multiplayer FPS, utilizing unique weapons and gadgets (like mirror cameras and sensors). Gameplay is in the vein of the SWAT series, Metal Gear, Deus Ex and many others.

How do I become a tester / get into the Alpha?

By far the most commonly asked question. Testers are handpicked by Rob (RobStorm on IRC) and Austin (AustinRoush) for contributing to the game's community and showing TMC. A microphone/headset is also a must.

A good place to start is by signing up on the forums and introducing yourself in the 'Introduce Yourself' thread. Hanging out in the SuperbossGames IRC Chat is also a great way to show the devs that you're serious about making the game better. This does NOT mean spamming Rob/Austin/other users with PMs and such - JUST DONT OK?

Testers also get access to the Secret Tester Forum.

Can I buy the game yet?

Not currently, as the game is in the Closed Alpha stage. Check back later for more info.

How will I be able to buy it?

This has yet to be decided, the developers are considering different options.

When is the game coming out?

"WHEN I FEEL LIKE IT OK" - RobStorm

In all seriousness, development is very active, and new content is being added all the time. Information about beta / release dates will be announced on the SuperbossGames website.

Who are SuperbossGames?

Rob and Austin, the two-man team of SuperBosses responsible for Project Stormos and Intruder.

Gameplay FAQs

How does Voice Chat work?

Intruder features two forms of voice chat: handheld radios used for communicating with your team ('F' by default) and local voice chat for communicating with any nearby players, friend or foe ('C' by default). For more info, see Voice Chat

Where are the briefcases?

Press 'M' in-game to see information on the location of the briefcases in each mode.

How do I move / shoot / change weapons?

Information on the game's current controls is available here.

Technical FAQs

What engine does Intruder use?

Unity

What are the System Requirements?

Note: These are not final and are based on the requirements for Unity alone; expect them to change dramatically.

Windows: OS: Windows 8/7/Vista/XP CPU: Intel Core 2 Duo E6600 or AMD Phenom X3 8750 processor or better Memory: 2 GB or more Hard drive: 1 GB of space Graphics: 256 MB or more, DirectX 9-compatible with Pixel Shader 3.0 support Network: Internet connection required

Mac OS X: OS: Mac OS X 10.6.6 or higher CPU: Intel Core Duo Processor (2GHz or better) Memory: 2 GB or more Hard drive: 1 GB of space Graphics: ATI Radeon HD 2400 or NVidia 8600M or better Network: Internet connection required

Virtually any CPU/GPU combo released in the last 5 years should be able to handle Unity, it scales quite nicely based on available hardware.