Difference between revisions of "Weapons"
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Line 33: | Line 33: | ||
*Left Click - throw | *Left Click - throw | ||
*Right Click - change detonation timer to 1.5 seconds instead of 4 | *Right Click - change detonation timer to 1.5 seconds instead of 4 | ||
+ | *Will ragdoll players in the blast radius | ||
http://i.imgur.com/rotXQ34.jpg | http://i.imgur.com/rotXQ34.jpg |
Revision as of 17:17, 1 May 2017
Both teams in Intruder receive a standard set of weapons and gadgets to aid them in their missions.
SMG
- Left Click - fire
- Right Click - sights
- "X" - change fire mode
http://i.imgur.com/n9QgrT1l.jpg
Sniper Rifle
- Left Click - fire
- Right Click - scope
- Mouse Wheel - increase and decrease zoom
- Must be prone or crouched (and not moving) for accuracy (severe recoil when standing)
- Requires high Balance (~70) for accurate fire
- Deals 90 damage to any body part aside from the head
- Will ragdoll players that are not prone, opening them up to a potential followup shot
http://i.imgur.com/if4lSxyl.jpg
Pistol
- Left Click - fire
- Right Click - sights
- Harder to hear at a distance
- No tracer
http://i.imgur.com/dU6bUWVl.jpg
Grenade
- Left Click - throw
- Right Click - change detonation timer to 1.5 seconds instead of 4
- Will ragdoll players in the blast radius