Difference between revisions of "GlassProxy"
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'''Glass Proxies''' represent glass floors, windows, [[doors]], etc. Glass proxies can be scaled to any size and placed into [[maps]]. The only caveat is that a glass proxy’s Z scale will have no effect on the thickness of the glass. The [[HP]] setting in the proxy determines how many bullets are required to shatter the pane of glass. | '''Glass Proxies''' represent glass floors, windows, [[doors]], etc. Glass proxies can be scaled to any size and placed into [[maps]]. The only caveat is that a glass proxy’s Z scale will have no effect on the thickness of the glass. The [[HP]] setting in the proxy determines how many bullets are required to shatter the pane of glass. |
Revision as of 22:25, 12 May 2018
Glass Proxies represent glass floors, windows, doors, etc. Glass proxies can be scaled to any size and placed into maps. The only caveat is that a glass proxy’s Z scale will have no effect on the thickness of the glass. The HP setting in the proxy determines how many bullets are required to shatter the pane of glass.