Difference between revisions of "Controls"

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m (→‎Intruder: fixed keyboard picture size so that it is no longer streching off screen)
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== [[Intruder]] ==
 
== [[Intruder]] ==
 
[[File:Controls.jpg|1000px]]
 
[[File:Controls.jpg|1000px]]
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Pressing the HOME key will toggle your mic on and off so that without voice activation you can have an always on mic (Do not use this as your background noise will give away your location except for special use).
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Pressing \ + TAB will pull up the console for debugging.
  
 
A set of [[Console Commands]] are also available.
 
A set of [[Console Commands]] are also available.
  
 
[[Category:Intruder]][[Category:Project Stormos]]
 
[[Category:Intruder]][[Category:Project Stormos]]

Revision as of 18:05, 30 January 2018

In this article you can read about the controls in "Project Stormos" and "Intruder".

Project Stormos

In Project Stormos the main character "Robo" is controlled with the keyboard, but gamepads are supported as well. It uses the typical control scheme for a 2D jump'n'run; if you press "A" or "D" Robo walks left or right, respectively. Robo's special abilities are controlled with "J","K", and "L". Press "K" to jump and perform a dash with "L" (Note: Dashes are limited to a maximum of 3. You get more dashes if you dash through a orange orb or slash one with your sword ("J"). Your remaining dashes are indicated by the number of green orbs surrounding you. If you have no dashes left, you'll also get a dash by standing on a platform. You control Robo's dash direction with "W","A","S" and "D".

Intruder

Controls.jpg

Pressing the HOME key will toggle your mic on and off so that without voice activation you can have an always on mic (Do not use this as your background noise will give away your location except for special use). Pressing \ + TAB will pull up the console for debugging.

A set of Console Commands are also available.