Difference between revisions of "Hands"
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== Gallery == | == Gallery == | ||
https://i.imgur.com/lRBdQh5.png | https://i.imgur.com/lRBdQh5.png | ||
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+ | [[File:HANDS-breakglass.png|400px]] | ||
+ | Using hands to break glass. | ||
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+ | [[File:HANDS-pushperson.png|400px]] | ||
+ | Using hands to push person. | ||
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== Weapons and Gadgets == | == Weapons and Gadgets == |
Revision as of 16:19, 13 August 2018
Introduction
Hands are a default form of self defense and can be used in a variety of ways. Hands includes the arrest system.
History
- Change Log
- Build 69 - Yes, first-person hands!
- Build 69 - First-person hands for every weapon and Gadgets are now in Intruder
- Build 69 - This affects things like reload times as well as fire timing (for instance grenades you need to pull the pin before being able to throw)
- Build 69 - Running and shooting will deplete energy, standing, resting and arresting will give you back energy
- Build 69 - Reloads can be interrupted by falling over, catching yourself from height, etc
- Patch 445 - Can't spectate other people while Arrested
- Patch 445 - Press space 5 times to die while Arrested
- Patch 309 - Fix Can't Hear Other Dead Players While Arrested
- Patch 309 - Fix Negative Balance on Arrest
Gameplay
Hands are brought up by pressing the tilde key (~) and are used by pressing the left mouse button. Hands can be used to push people over, to arrest people, and to check bodies.
Gallery
https://i.imgur.com/lRBdQh5.png
Weapons and Gadgets
Weapons and Gadgets | |
---|---|
Holster | Panther - Shrike |
Primary | Manta - Hammerhead - Falcon - Shield |
General | Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade |
Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit | |
Red Dot - Heavy Armor - Keycard | |
Hands - Radio - Lock Pick - Mirror Cam | |
Ammo | Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo |