Difference between revisions of "FAQ"
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=== How do I become a tester / get into the Alpha? === | === How do I become a tester / get into the Alpha? === | ||
− | + | The game is currently in limited access. Copies are regularly released in batches. When there are copies available, you can get the game for a minimum of 10$ [http://superbossgames.com/intruder/store here]. You have to sign up for the official [http://www.superbossgames.com/forum SuperbossGames Forum] in order to get it (be sure to read the article about [[TMC]] before registering), since the purchase will be tied to your account. You'll get access to the game in its current state, all future updates and access to the [[Secret Tester Forum]]. Information on the game's current controls is available [[Controls|here]]. | |
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=== Can I buy the game yet? === | === Can I buy the game yet? === |
Revision as of 13:47, 17 February 2014
Overview
This FAQ is a list of the most frequently asked questions about the SuperbossGames release Intruder.
What is Intruder?
Intruder is a team-based stealth multiplayer FPS, utilizing unique weapons and gadgets (like mirror cameras and sensors). Gameplay is in the vein of the SWAT series, Metal Gear, Deus Ex and many others.
How do I become a tester / get into the Alpha?
The game is currently in limited access. Copies are regularly released in batches. When there are copies available, you can get the game for a minimum of 10$ here. You have to sign up for the official SuperbossGames Forum in order to get it (be sure to read the article about TMC before registering), since the purchase will be tied to your account. You'll get access to the game in its current state, all future updates and access to the Secret Tester Forum. Information on the game's current controls is available here.
Can I buy the game yet?
Not currently, as the game is in the Closed Alpha stage. Check back later for more info.
How will I be able to buy it?
This has yet to be decided, the developers are considering different options.
When is the game coming out?
"WHEN I FEEL LIKE IT OK" - RobStorm
In all seriousness, development is very active, and new content is being added all the time. Information about beta / release dates will be announced on the SuperbossGames website.
Who are SuperbossGames?
Rob and Austin, the two-man team of SuperBosses responsible for Project Stormos and Intruder.
Gameplay FAQs
How does Voice Chat work?
Intruder features two forms of voice chat: handheld radios used for communicating with your team ('F' by default) and local voice chat for communicating with any nearby players, friend or foe ('C' by default). For more info, see Voice Chat
Where are the briefcases?
Press 'M' in-game to see information on the location of the briefcases in each mode.
How do I move / shoot / change weapons?
Information on the game's current controls is available here.
Technical FAQs
Troubleshooting
Help for any problems with the game or store is always available on the IRC Channel.
To avoid any trouble with patching during this time, remember to always keep the original .ZIP file that you downloaded from the forums / store.
What engine does Intruder use?
What are the System Requirements?
Note: These are not final and are based on the requirements for Unity alone; expect them to change dramatically.
Windows:
OS: Windows 8/7/Vista/XP
CPU: Intel Core 2 Duo E6600 or AMD Phenom X3 8750 processor or better
Memory: 2 GB or more
Hard drive: 1 GB of space
Graphics: 256 MB or more, DirectX 9-compatible with Pixel Shader 3.0 support
Network: Internet connection required
Mac OS X:
OS: Mac OS X 10.6.6 or higher
CPU: Intel Core Duo Processor (2GHz or better)
Memory: 2 GB or more
Hard drive: 1 GB of space
Graphics: ATI Radeon HD 2400 or NVidia 8600M or better
Network: Internet connection required
Virtually any CPU/GPU combo released in the last 5 years should be able to handle Unity, it scales quite nicely based on available hardware.