Difference between revisions of "Weapons"

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Line 13: Line 13:
 
*Left Click - fire
 
*Left Click - fire
 
*Right Click - scope
 
*Right Click - scope
 +
*Mouse Wheel - increase and decrease zoom
 
*Must be prone or crouched (and not moving) for accuracy (severe recoil when standing)
 
*Must be prone or crouched (and not moving) for accuracy (severe recoil when standing)
 
*Requires high Balance (~70) for accurate fire
 
*Requires high Balance (~70) for accurate fire
 +
*Deals 90 damage to any body part aside from the head
 +
*Will ragdoll players that are not prone, opening them up to a potential followup shot
  
 
http://i.imgur.com/if4lSxyl.jpg
 
http://i.imgur.com/if4lSxyl.jpg

Revision as of 18:17, 1 May 2017

Both teams in Intruder receive a standard set of weapons and gadgets to aid them in their missions.

SMG

  • Left Click - fire
  • Right Click - sights
  • "X" - change fire mode

http://i.imgur.com/n9QgrT1l.jpg

Sniper Rifle

  • Left Click - fire
  • Right Click - scope
  • Mouse Wheel - increase and decrease zoom
  • Must be prone or crouched (and not moving) for accuracy (severe recoil when standing)
  • Requires high Balance (~70) for accurate fire
  • Deals 90 damage to any body part aside from the head
  • Will ragdoll players that are not prone, opening them up to a potential followup shot

http://i.imgur.com/if4lSxyl.jpg

Pistol

  • Left Click - fire
  • Right Click - sights
  • Harder to hear at a distance
  • No tracer

http://i.imgur.com/dU6bUWVl.jpg

Grenade

  • Left Click - throw
  • Right Click - change detonation timer to 1.5 seconds instead of 4

http://i.imgur.com/rotXQ34.jpg