Weapons

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Revision as of 16:53, 3 January 2018 by Montresor (talk | contribs) (→‎Hands)
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Both teams in Intruder receive a standard set of weapons and gadgets to aid them in their missions.

SMG

  • Left Click - fire
  • Right Click - sights
  • "X" - change fire mode
  • Deals 25 damage to every part except the head.

http://i.imgur.com/n9QgrT1l.jpg

Sniper Rifle

  • Left Click - fire
  • Right Click - scope
  • Right Click - Hold down while scoped to zoom in
  • Must be prone or crouched (and not moving) for accuracy (severe recoil when standing)
  • Requires high Balance (~70) for accurate fire
  • Deals 90 damage to any body part aside from the head
  • Will ragdoll players that are not prone, opening them up to a potential followup shot

http://i.imgur.com/if4lSxyl.jpg

Pistol

  • Left Click - fire
  • Right Click - sights
  • Harder to hear at a distance
  • No tracer
  • Deals 25 damage to every part except the head.

http://i.imgur.com/dU6bUWVl.jpg

Grenade

  • Left Click - throw
  • Right Click - change detonation timer to 1.5 seconds instead of 4
  • Will ragdoll players in the blast radius

http://i.imgur.com/rotXQ34.jpg

Hands

  • Left Click on alive, stable player - Knock down player
  • Left Click on knocked down player - Arrest player/Reveal name and check vitals
  • Left Click on arrested player- Reveal name and check vitals
  • Deals 10 damage per hit.