Controls

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Revision as of 12:37, 19 February 2018 by Husky (talk | contribs) (Added some key strokes that were previously missing.)
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In this article you can read about the controls in "Project Stormos" and "Intruder".

Project Stormos

In Project Stormos the main character "Robo" is controlled with the keyboard, but gamepads are supported as well. It uses the typical control scheme for a 2D jump'n'run; if you press "A" or "D" Robo walks left or right, respectively. Robo's special abilities are controlled with "J","K", and "L". Press "K" to jump and perform a dash with "L" (Note: Dashes are limited to a maximum of 3. You get more dashes if you dash through a orange orb or slash one with your sword ("J"). Your remaining dashes are indicated by the number of green orbs surrounding you. If you have no dashes left, you'll also get a dash by standing on a platform. You control Robo's dash direction with "W","A","S" and "D".

Intruder

Controls.jpg

Pressing the HOME key will toggle your mic on and off so that without voice activation you can have an always on mic (Do not use this as your background noise will give away your location except for special use).

Pressing \ + TAB will pull up the console for debugging.

Pressing Q + P will Show/Hide the HUD

Pressing Q + O will Show/Hide Objective Markers

Pressing U + H + B will take a high-resolution screenshot

A set of Console Commands are also available.