Difference between revisions of "Bullet holes"
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Vectrex720 (talk | contribs) (Added image(s) to gallery) |
Vectrex720 (talk | contribs) m (Added links) |
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== History == | == History == | ||
− | 12/12/15 - Bullet holes are now changed to have different size properties than from before | + | *[[Change Log]] |
+ | **U5EXP build 51 - Fixed bullet hole sound playing at any distance | ||
+ | **12/12/15 - Bullet holes are now changed to have different size properties than from before | ||
[[Category:Intruder]] | [[Category:Intruder]] | ||
− | |||
== Gallery == | == Gallery == | ||
http://i.imgur.com/EAvfPLa.png http://i.imgur.com/95WaWF2.png | http://i.imgur.com/EAvfPLa.png http://i.imgur.com/95WaWF2.png |
Latest revision as of 07:48, 3 May 2017
Introduction
Bullet holes (also known as impacts) are seen when a player shoots either their SMG, Pistol, or Sniper towards an object leaving an overlay of what represents a missing chunk out of the wall. The size of the impact is random and players have a 90% chance of leaving a bullet hole or impact on the object.
History
- Change Log
- U5EXP build 51 - Fixed bullet hole sound playing at any distance
- 12/12/15 - Bullet holes are now changed to have different size properties than from before
Gallery
http://i.imgur.com/EAvfPLa.png http://i.imgur.com/95WaWF2.png