Difference between revisions of "Weapons"
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Revision as of 12:26, 27 March 2022
Both teams in Intruder receive a standard set of weapons to aid them in their missions.
Manta (SMG)
Controls
- Left Click - fire
- Right Click - aim down sights
- "X" - change firing mode
General Info
- Deals 20 HP damage per shot (more if headshot)
- Deals 45 balance damage
Falcon (Sniper Rifle)
Controls
- Left Click - fire
- Right Click - aim down sights
- Hold Right Click - zoom in while aiming down sights
General Info
- Deals 90 HP damage per shot (more if headshot)
- Deals 85 balance damage
- Requires high Balance (~70) to fire accurately
- Will ragdoll players that are not prone
Panther / Shrike (Pistol)
Controls
- Left Click - fire
- Right Click - aim down sights
General Info
- Deals 25 HP damage to every part except the head.
- Deals 40 balance damage
- Harder to hear at a distance (Panther)
- No tracer (Panther)
- Has laser sight (Shrike)
H2 (Shotgun)
Controls
- Left Click - fire
- Right Click - aim down sights
General Info
- Deals 10 damage per shot (more if headshot)
- Deals 100 balance damage
- Deals 100 energy damage
- Enemies shot by Shotgun will ragdoll
Grenades
Controls
- Left Click - throw
- Right Click - shorten detonation timer from 4 seconds to 1.5
General Info
- Frag Grenade - deals damage and ragdolls all players in blast radius
- Smoke Grenade - releases smoke screen
- CS Gas - blurs players vision and inverts controls
Unarmed
Controls
- Left Click on alive, stable player - Knock down player
- Left Click on knocked down player - Arrest player / Reveal name and check vitals
- Left Click on arrested player - Reveal name and check vitals
General Info
- Deals 10 damage per hit.