Difference between revisions of "Weapons"
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(Made things a lil more up to date) |
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== [[Pistols|Panther / Shrike (Pistol)]] == | == [[Pistols|Panther / Shrike (Pistol)]] == | ||
− | [[File: | + | [[File:Panther_(Pistol).jpeg|thumb|right]] |
=== Controls === | === Controls === | ||
*Left Click - Fire | *Left Click - Fire | ||
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== [[Manta|Manta (SMG)]] == | == [[Manta|Manta (SMG)]] == | ||
− | [[File: | + | [[File:Manta_(SMG).jpeg|thumb|right]] |
=== Controls === | === Controls === | ||
*Left Click - Fire | *Left Click - Fire | ||
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== [[Sniper Rifle|Falcon (Sniper Rifle)]] == | == [[Sniper Rifle|Falcon (Sniper Rifle)]] == | ||
− | [[File: | + | [[File:Falcon_(Sniper_Rifle).jpeg|thumb|right]] |
=== Controls === | === Controls === | ||
*Left Click - Fire | *Left Click - Fire | ||
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==[[H2|H2 (Shotgun)]] == | ==[[H2|H2 (Shotgun)]] == | ||
− | [[File: | + | [[File:H2_(Shotgun).jpeg|thumb|right]] |
=== Controls === | === Controls === | ||
*Left Click - fire | *Left Click - fire | ||
*Right Click - aim down sights | *Right Click - aim down sights | ||
=== General Info === | === General Info === | ||
− | *Deals | + | *Deals 50 damage per shot (more if headshot) |
*Deals 100 balance damage | *Deals 100 balance damage | ||
*Deals 100 energy damage | *Deals 100 energy damage | ||
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== [[Grenades]] == | == [[Grenades]] == | ||
− | [[File:Grenade. | + | [[File:Grenade.jpeg|thumb|right]] |
=== Controls === | === Controls === | ||
*Left Click - Throw | *Left Click - Throw | ||
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== [[Hands|Unarmed]] == | == [[Hands|Unarmed]] == | ||
− | [[File:Unarmed. | + | [[File:Unarmed.jpeg|thumb|right]] |
=== Controls === | === Controls === | ||
*Left Click on alive, stable player - Knock down player | *Left Click on alive, stable player - Knock down player |
Revision as of 14:18, 2 November 2022
Both teams in Intruder receive a standard set of weapons to aid them in their missions.
Panther / Shrike (Pistol)
Controls
- Left Click - Fire
- Right Click - Aim down sights
General Info
- Deals 25 HP damage to every part except the head.
- Deals 40 balance damage
- Harder to hear at a distance (Panther)
- No tracer (Panther)
- Has laser sight (Shrike)
Manta (SMG)
Controls
- Left Click - Fire
- Right Click - Aim down sights
- "X" - Change firing mode
General Info
- Deals 20 HP damage per shot (more if headshot)
- Deals 45 balance damage
Falcon (Sniper Rifle)
Controls
- Left Click - Fire
- Right Click - Aim down sights
- Hold Right Click - Zoom in while aiming down sights
General Info
- Deals 90 HP damage per shot (more if headshot)
- Deals 85 balance damage
- Requires high Balance (~70) to fire accurately
- Will ragdoll players that are not prone
H2 (Shotgun)
Controls
- Left Click - fire
- Right Click - aim down sights
General Info
- Deals 50 damage per shot (more if headshot)
- Deals 100 balance damage
- Deals 100 energy damage
- Enemies shot by Shotgun will ragdoll
Grenades
Controls
- Left Click - Throw
- Right Click - Aim & shorten fuse to 1.5 seconds (only while aiming)
General Info
- Frag Grenade - Deals damage and ragdolls all players in blast radius
- Smoke Grenade - Creates a smokescreen that obscures the view of enemies and allies, moves with the wind and can spread over long distances.
- CS Gas - Blurs vision and inverts mouse controls of enemies exposed to the gas.
Unarmed
Controls
- Left Click on alive, stable player - Knock down player
- Left Click on knocked down player - Arrest player / Reveal name and check vitals
- Left Click on arrested player - Reveal name and check vitals
General Info
- Deals 10 damage per hit.