Controls

From Superboss Games Wiki
Revision as of 21:40, 3 August 2023 by DefineBrackishWater (talk | contribs) (Corrected Reticle information. Moved slots section lower.)
Jump to navigation Jump to search

In this article you can read about the controls in Intruder.

General options

Show Control Tips Displays white text at the bottom of the screen when able to perform contextual actions such as opening a door or picking up an item.

Toggle Lean Switches between hold to lean and toggle lean.

Toggle Aim-down-sights Switches between hold to ADS and toggle ADS.

Lower Aim-down-sights sensitivity Decreases mouse sensitivity while aiming down sights.

Mouse Inverted Inverts the y-axis for mouselook.

Show Corner Scoreboard Displays the current match info, if applicable, in the top left corner.

Show Front-Back-H items in radial Hides held weapons in the Pack Radial and makes the pictures of inventory items larger by showing only 12 instead of 15 spots.

Show empty spots in radial Automatically adjusts the number of spaces in the Pack Radial depending on how many items are held. Goes from 5 to 15.

Show ping Displays ping to the server in milliseconds in the top left corner.

Radial Icon Dividers Toggles a clear divider in the Pack Radial and Slots Radial between items.

Mouse Sensitivity Accepts values from 0.01 to 2.00.

Attachment auto-attach Selection between Always, Only if no room, and Never. Setting it to Always is recommended as the other two will require that you use the inventory menu to manually attach the red dot sight to the Manta or Hammerhead.

Flash taskbar icon on round start Makes the Intruder icon in the Windows taskbar flash when a new round begins.

Use profanity filter in text chat Toggles the use of the Steam profanity filter on the in-game chat.

Reticle Color

ReticleExample 2023-08-01.jpg

The default Reticle Color for the red dot sight is #A31111; or Red 163, Green 17, Blue 17. Darker colors will be more faint until the sight is completely invisible at #000000. Brighter colors on some custom sights will glow.

Keyboard

Default Key Bindings
PushToTalk C None
Radio F None
Forward W None
Backward S None
Left A None
Right D None
Jump Space None
Crouch Left Control None
Prone Left Alt Z
Sprint Left Shift None
Use V None
Fire1 Left Mouse None
Fire2 Right Mouse None
Reload R None
FireMode X None
Lean Right E None
Lean Left Q None
Hands BackQuote None
Menu M None
Inventory I None
Team T None
Objective O None
FeignDeath K None
HandSignals Tab None
Front Item 1 None
Back Item 2 None
Holster Item 3 None
Pack Radial Middle Mouse G
Slots Radial None None
Slot 1 F1 None
Slot 2 F2 None
Slot 3 F3 None
Slot 4 4 None
Slot 5 5 None
Slot 6 6 None
Slot 7 7 None
Slot 8 8 None
Slot 9 9 None
Slot 0 0 None
Slot Extra Equals None
Wall Tag Y None

Slots

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


Hotkeys

There are a small handful of special functions that have their own dedicated shortcuts.

Pressing \ + TAB will pull up the console for debugging. Note that this is a backslash and not a forward slash /. Everything seen in the console is also saved in a temporary player log file. Console Commands are entered via the in-game chat.

Pressing Q + P will Show/Hide the HUD.

Pressing Q + O will Show/Hide outlines of the briefcase extraction zones.

Pressing U + H + B will take a high-resolution screenshot. This picture will be saved as a 3840x2160 PNG here: C:\Program Files (x86)\Steam\steamapps\common\Intruder\Intruder_Data

Controller

Intruder supports analog controller input for Cinema Cam mode as a spectator. This is the only native controller support in Intruder. The Mouse Inverted setting does not affect it.

Intruder supports Steam Input which allows for custom keyboard and mouse commands to be sent from a controller. Using the "Keyboard (WASD) and Mouse" template is a good starting point. The Community Layouts section contains publicly shared controller bindings for a variety of different controllers. It can be filtered to only show layouts designed for the type of controller you are currently using.

History

The old default control scheme from before the Steam release. This was before the shotgun and the weapon wheel were added!

Controls.jpg