Cliffside

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Revision as of 20:52, 10 October 2026 by DefineBrackishWater (talk | contribs) (Created brand new baseline map page.)
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The three daytime variants of Cliffside.‎

Supports Hack and Raid gametypes, with three randomized times of day.

Description

To-do: Introduce the map's appearance and lore, then describe the map. Separate paragraphs, one each.


Item count

To-do: Put this in a two-column spreadsheet for easier at-a-glance reading. Resort Remote Speaker's position after it's added to the Weapons and Gadgets template.

Shrike x1

Manta x1

Hammerhead x3

Shield x2

Banana x2

Cardboard Decoy x1

Binoculars x2

Bloon Cam x2

Medkit x5

Red Dot x6

Heavy Armor x2

SMG Ammo x1

Shotgun Slugs x3

Remote Speaker x2

Item locations

To-do: Describe where stuff is in a more comprehendable manner.

Strategies

To-do: Lay out some basic rig strats. Mention rushing. Mention patrolling. Mention placing motion sensors in rooms one isn't in. Mention minimum-two room hacks. Mention checking 2nd-floor/1st-floor A-series hack terminal counter.

Trivia

Older versions of this map used to have water in the toilets. Toss in a frag for a splash! Now? They're trying to save on water.

The secret shotgun above the guard spawn isn't a real shotgun; it can't be picked up. It's a callback to the real secret shotgun found in the same place on Cliffside Old. Players managed to trick jump onto the roof of Cliffside Old, so protections were put up to push players off with the shotgun acting as bait, dangling out of reach.

See also

To-do: Place template of ranked maps here. Add category for ranked maps and maps in general.