Cliffside

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Revision as of 21:14, 10 October 2026 by DefineBrackishWater (talk | contribs) (Made item counts easier to read at a glance.)
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The three daytime variants of Cliffside.‎

Supports Hack and Raid gametypes, with three randomized times of day.

Description

To-do: Introduce the map's appearance and lore, then describe the map. Separate paragraphs, one each.


Item locations

To-do: Resort Remote Speaker's position after it's added to the Weapons and Gadgets template.
Item Count
Shrike x1
Manta x1
Hammerhead x3
Shield x2
Banana x2
Cardboard Decoy x1
Binoculars x2
Bloon Cam x2
Medkit x5
Red Dot x6
Heavy Armor x2
SMG Ammo x1
Shotgun Slugs x3
Remote Speaker x2
To-do: Describe where stuff is, broken up by location.

Strategies

To-do: Lay out some basic rig strats. Mention rushing. Mention patrolling. Mention placing motion sensors in rooms one isn't in. Mention minimum-two room hacks. Mention checking 2nd-floor/1st-floor A-series hack terminal counter.

Trivia

Older versions of this map used to have water in the toilets. Toss in a frag for a splash! Now? They're trying to save on water.

The secret shotgun above the guard spawn isn't a real shotgun; it can't be picked up. It's a callback to the real secret shotgun found in the same place on Cliffside Old. Players managed to trick jump onto the roof of Cliffside Old, so protections were put up to push players off with the shotgun acting as bait, dangling out of reach.

See also

To-do: Place template of ranked maps here. Add category for ranked maps and maps in general.