Difference between revisions of "Snowball Launcher"

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<blockquote>
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''A modified shotgun with a chilly surprise!''
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</blockquote>
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== Details ==
 +
=== Overview ===
 
The [[Snowball Launcher]] is a reskinned [[Hammerhead]] that fires snowball rounds.
 
The [[Snowball Launcher]] is a reskinned [[Hammerhead]] that fires snowball rounds.
 
''"A modified shotgun with a chilly surprise!"''
 
 
== Gameplay details ==
 
{{WIP}}
 
The Snowball Launcher is equipped by pushing the [[Controls#Keyboard|<code>Front Item</code>]] or [[Controls#Keyboard|<code>Back Item</code>]] keybind, assigned to the number one key ('''1''') and the number two key ('''2''') respectively. [[Controls#Keyboard|<code>Fire1</code>]], left click, will fire the weapon. [[Controls#Keyboard|<code>Fire2</code>]], right click, will aim down sights. [[Controls#Keyboard|<code>Reload</code>]], '''R''', will load shells one at a time if there is any spare ammo.
 
  
 
Can equip a [[red dot]] sight that enables a focused zoom.
 
Can equip a [[red dot]] sight that enables a focused zoom.
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The highest a player can launch themselves (without ragdolling) is approximately 13 meters straight up.
 
The highest a player can launch themselves (without ragdolling) is approximately 13 meters straight up.
  
It uses [[Snowball Launcher Ammo]].
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It uses [[Ammo#Snowball_Launcher_Ammo|Snowball Launcher Ammo]].
  
 
Headshots deal 120 HP damage (reduced to 73 damage with armor) and body shots can deal between 30 and 52 damage. The weapon has splash damage where a projectile lands, dealing between 19 and 1 HP damage depending on how close the player is. Splash damage will never ragdoll a player, allowing a user to blast themselves into the air to move around.
 
Headshots deal 120 HP damage (reduced to 73 damage with armor) and body shots can deal between 30 and 52 damage. The weapon has splash damage where a projectile lands, dealing between 19 and 1 HP damage depending on how close the player is. Splash damage will never ragdoll a player, allowing a user to blast themselves into the air to move around.
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=== Data ===
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{{WIP}}
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=== Keybindings ===
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The Snowball Launcher is equipped by pushing the [[Controls#Keyboard|<code>Front Item</code>]] or [[Controls#Keyboard|<code>Back Item</code>]] keybind, assigned to the number one key ('''1''') and the number two key ('''2''') respectively. [[Controls#Keyboard|<code>Fire1</code>]], left click, will fire the weapon. [[Controls#Keyboard|<code>Fire2</code>]], right click, will aim down sights. [[Controls#Keyboard|<code>Reload</code>]], '''R''', will load shells one at a time if there is any spare ammo.
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 +
== [[Tuning]] ==
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Ensure the tunings you are using apply to the Snowball Launcher and not the Hammerhead.
 +
 +
Some tuning options aren't yet supported. The tuning example code below was copied from the [[Hammerhead|Hammerhead's]] tuning options. Tuning issues present for the Hammerhead likely also apply.
  
== Tuning options ==  
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{{WIP}}
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| <span style="font-size: 120%;">'''Example code:'''</span>
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|-
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|
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{
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  "GuardTuning": {
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    "SnowballLauncher": {
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      "canUseOnLadder": false,
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      "canUseInWater": false,
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      "canUseUnderWater": false,
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      "canUseOnZipline": false,
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      "dropWhenRagged": false,
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      "hideOnRagdoll": false,
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      "fireRate": 0.85,
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      "fireRecoverRate": -1,
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      "fireDelayTime": 0,
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      "hasSemiAuto": true,
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      "hasFullAuto": false,
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      "hasBurstShot": false,
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      "maxClipAmmo": 6,
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      "reloadTime": 10,
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      "autoReload": false,
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      "reloadOnEquip": false,
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      "hasScope": false,
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      "playGunFireEmptySound": true,
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      "canJumpFire": false,
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      "unequipOnEmpty": false,
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      "unequipDelay": 0,
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      "removeFromInventoryOnEmpty": false,
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      "equipTime": 0.5,
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      "shellSpeed": 2,
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      "shellEject": true,
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      "advancedRecoil": false,
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      "hasStockRecoil": false,
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      "stockRecoilRecoverySpeed": 5,
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      "recoilBalance": 15,
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      "precoilBalance": 74,
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      "canFocusShot": false,
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      "noPrecoilZoomed": false,
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      "medHighEnergy": 60,
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      "lowMedEnergy": 30,
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      "aimDownSightsFov": 50,
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      "extraZoomingFov": 25,
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      "shellEjectDelay": 0.52
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    }
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  }
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}
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|}
  
 
== Trivia ==  
 
== Trivia ==  
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* [[Winter 2022 Update]] - Snowball Launcher added.
 
* [[Winter 2022 Update]] - Snowball Launcher added.
  
----
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== See also ==
 
{{List of Weapons and Gadgets}}
 
{{List of Weapons and Gadgets}}
  
 
[[Category:Intruder]]
 
[[Category:Intruder]]
[[Category:Weapons and Gadgets]]
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[[Category:Items]]

Latest revision as of 20:40, 25 May 2024

A modified shotgun with a chilly surprise!

Details

Overview

The Snowball Launcher is a reskinned Hammerhead that fires snowball rounds.

Can equip a red dot sight that enables a focused zoom.

The highest a player can launch themselves (without ragdolling) is approximately 13 meters straight up.

It uses Snowball Launcher Ammo.

Headshots deal 120 HP damage (reduced to 73 damage with armor) and body shots can deal between 30 and 52 damage. The weapon has splash damage where a projectile lands, dealing between 19 and 1 HP damage depending on how close the player is. Splash damage will never ragdoll a player, allowing a user to blast themselves into the air to move around.

Data

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.

Keybindings

The Snowball Launcher is equipped by pushing the Front Item or Back Item keybind, assigned to the number one key (1) and the number two key (2) respectively. Fire1, left click, will fire the weapon. Fire2, right click, will aim down sights. Reload, R, will load shells one at a time if there is any spare ammo.

Tuning

Ensure the tunings you are using apply to the Snowball Launcher and not the Hammerhead.

Some tuning options aren't yet supported. The tuning example code below was copied from the Hammerhead's tuning options. Tuning issues present for the Hammerhead likely also apply.

Trivia

Was added to the game on 2022 December 22.

Gallery

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


History

See also

Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade

Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit
Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo

Banana Rifle Ammo - Snowball Launcher Ammo