Difference between revisions of "Banana"

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== Introduction ==
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<!-- Put picture here; align right [[File:]] -->
The [[banana]] is a gadget that can be picked up and deployed.
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<blockquote>
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''Delicious potassium confined by a yellow skin. Failure to properly discard the skin can lead to accidental slips.''
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</blockquote>
 +
== Details ==
 +
=== Overview ===
 +
The [[banana]] is a nutritious on the go snack that makes for an excellent trap. When used, the banana will restore 5 energy and a peel will be thrown away. Stepping on this peel will make a loud slipping noise and cause the player to lose all balance. Best coupled with a ledge for automatic intruder disposal.
  
== History ==
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* Restores 5 energy upon use
*[[Change Log]]
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* Stepping on the peel will cause players to slip and plays distinctive slipping sound
**[[Build 83]] - fixed flub up between gas, decoy, and banana ammo from EquipmentManager.
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* Cleaned up by approaching and pressing the use key
**[[Build 40]] - [[Banana]] is Fixed!
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=== Data ===
**[[Patch 449]] - [[Banana]] initial sync issues fixed
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{{WIP}}
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=== Keybinds ===
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Shares <code>Slot Extra</code> ('''=''') with the [[Binoculars]].
  
== Gameplay ==
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<code>Fire1</code> ('''Left Click''') eats and tosses the Banana.
The [[Banana]] can be picked up and deployed. Once deployed, any player that walks over the [[Banana]] will lose all balance and slip.  Results in a very loud slipping noise and can potentially kill players if they land on their head or fall over a ledge.
 
  
== Gallery ==
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<code>Fire2</code> ('''Right Click''') will "aim" the Banana and toss it from the center of the screen.
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== [[Tuning]] ==
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{{WIP}}
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A player can be made to spawn with many bananas. The banana placement speed can be changed and the rate of fire (semi/burst/auto) can be set. Where bananas can and cannot be used (ladders, ziplines, water) can also be changed.
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
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| <span style="font-size: 120%;">'''Example code:'''</span>
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|-
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|
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{
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  "GuardTuning": {
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    "Banana": {
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      "canUseOnLadder": true,
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      "canUseInWater": false,
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      "canUseUnderWater": false,
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      "canUseOnZipline": false,
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      "dropWhenRagged": false,
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      "hideOnRagdoll": false,
 +
      "fireRate": 0.1,
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      "fireRecoverRate": -1,
 +
      "fireDelayTime": 0.5,
 +
      "hasSemiAuto": true,
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      "hasFullAuto": false,
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      "hasBurstShot": false,
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      "maxClipAmmo": 1,
 +
      "reloadTime": 0.5,
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      "autoReload": true,
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      "reloadOnEquip": true,
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      "hasScope": false,
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      "canJumpFire": true,
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      "unequipOnEmpty": true,
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      "unequipDelay": 0.3,
 +
      "removeFromInventoryOnEmpty": true,
 +
      "equipTime": 0.2,
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      "advancedRecoil": true,
 +
      "hasStockRecoil": false,
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      "stockRecoilRecoverySpeed": 5,
 +
      "recoilBalance": 3,
 +
      "precoilBalance": 0,
 +
      "canFocusShot": false,
 +
      "noPrecoilZoomed": true,
 +
      "medHighEnergy": 60,
 +
      "lowMedEnergy": 30,
 +
      "aimDownSightsFov": 50,
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      "extraZoomingFov": 30
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    }
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  }
 +
}
 +
|}
  
Riverside Locations
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== Trivia ==
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If multiple bananas are stepped on simultaneously then many instances of the slipping sound will play at once. This can get loud after 40.
  
[[File:bananaloc01.png]] [[File:Bananaloc02.png]]
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Bananas used to be stackable, but now will always pass through other bananas.  
  
 +
== Gallery ==
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{{WIP}}
  
Deployed [[Banana]]
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== History ==
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<span style="font-size: 120%;">'''Steam Builds'''</span>
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*[[Build 1137]] - Fix for disappearing banana or other item bug on pick up
  
[[File:bananaDeployed.png]]
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<span style="font-size: 120%;">'''U5 Builds'''</span>
 +
*[[Build 83]] - fixed flub up between gas, decoy, and banana ammo from EquipmentManager
 +
*[[Build 40]]
  
== Weapons and Gadgets ==
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<span style="font-size: 120%;">'''U4 Patches'''</span>
 +
*[[Patch 449]] - Banana initial sync issues fixed
  
 +
== See also ==
 
{{List of Weapons and Gadgets}}
 
{{List of Weapons and Gadgets}}
 
 
[[Category:Intruder]]
 
[[Category:Intruder]]
[[Category:Weapons and Gadgets]]
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[[Category:Items]]

Latest revision as of 22:08, 25 May 2024

Delicious potassium confined by a yellow skin. Failure to properly discard the skin can lead to accidental slips.

Details

Overview

The banana is a nutritious on the go snack that makes for an excellent trap. When used, the banana will restore 5 energy and a peel will be thrown away. Stepping on this peel will make a loud slipping noise and cause the player to lose all balance. Best coupled with a ledge for automatic intruder disposal.

  • Restores 5 energy upon use
  • Stepping on the peel will cause players to slip and plays distinctive slipping sound
  • Cleaned up by approaching and pressing the use key

Data

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.

Keybinds

Shares Slot Extra (=) with the Binoculars.

Fire1 (Left Click) eats and tosses the Banana.

Fire2 (Right Click) will "aim" the Banana and toss it from the center of the screen.

Tuning

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.

A player can be made to spawn with many bananas. The banana placement speed can be changed and the rate of fire (semi/burst/auto) can be set. Where bananas can and cannot be used (ladders, ziplines, water) can also be changed.

Trivia

If multiple bananas are stepped on simultaneously then many instances of the slipping sound will play at once. This can get loud after 40.

Bananas used to be stackable, but now will always pass through other bananas.

Gallery

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


History

Steam Builds

  • Build 1137 - Fix for disappearing banana or other item bug on pick up

U5 Builds

  • Build 83 - fixed flub up between gas, decoy, and banana ammo from EquipmentManager
  • Build 40

U4 Patches

See also

Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade

Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit
Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo

Banana Rifle Ammo - Snowball Launcher Ammo