Weapons
Both teams in Intruder receive a standard set of weapons and gadgets to aid them in their missions.
Manta (SMG)
- Left Click - fire
- Right Click - aim down sights
- "X" - change firing mode
- Deals 20 HP damage to every part except the head
- Deals 45 balance damage
Sniper Rifle
- Left Click - fire
- Right Click - scope
- Right Click - Hold down while scoped to zoom in
- Must be prone or crouched (and not moving) for accuracy (severe recoil when standing)
- Requires high Balance (~70) for accurate fire
- Deals 90 HP damage to any body part aside from the head
- Deals 85 balance damage
- Will ragdoll players that are not prone, opening them up to a potential followup shot
https://i.imgur.com/ncHS4Qz.png
Pistol
- Left Click - fire
- Right Click - sights
- Harder to hear at a distance
- No tracer
- Deals 25 HP damage to every part except the head.
- Deals 40 balance damage
https://i.imgur.com/zkJUCZU.png
Shotgun
- Left Click - fire
- Right Click - sights
- Knocks down enemy on contact
- Deals 10 damage to every part except the head.
- Deals 100 balance damage
- Deals 100 energy damage
https://i.imgur.com/gGm2oba.png
Grenade
- Left Click - throw
- Right Click - change detonation timer to 1.5 seconds instead of 4
- Will ragdoll players in the blast radius
https://i.imgur.com/Rx8Mc7G.png
Hands
- Left Click on alive, stable player - Knock down player
- Left Click on knocked down player - Arrest player/Reveal name and check vitals
- Left Click on arrested player- Reveal name and check vitals
- Deals 10 damage per hit.
https://i.imgur.com/lRBdQh5.png
Weapons and Gadgets | |
---|---|
Holster | Panther - Shrike |
Primary | Manta - Hammerhead - Falcon - Shield |
General | Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade |
Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit | |
Red Dot - Heavy Armor - Keycard | |
Hands - Radio - Lock Pick - Mirror Cam | |
Ammo | Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo |