Difference between revisions of "Shield"

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[[File:2025-06-21_Shield_sm.jpg|264px|frame|right]]
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<blockquote>
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''A transparent, polycarbonate shield that can stop bullets and provide cover from explosives, but still leaves the user vulnerable to hand-to-hand combat.''
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</blockquote>
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== Details ==
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=== Overview ===
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Clean up. Add highlights. Mention that items do not stick and roll off.
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|}
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The [[Shield]] provides excellent cover on-the-go.
 
The [[Shield]] provides excellent cover on-the-go.
  
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''"A transparent, polycarbonate shield that can stop bullets and provide cover from explosives, but still leaves the user vulnerable to hand-to-hand combat."''
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The Shield is equipped by pushing the [[Controls#Keyboard|<code>Front Item</code>]] or [[Controls#Keyboard|<code>Back Item</code>]] keybind, assigned to the number one key ('''1''') and the number two key ('''2''') respectively.
  
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== Gameplay details ==
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For balance, the shield has a delay when being pulled out before it appears in font of the player. Similarly, putting it away removes it instantly while playing an uncancellable animation.
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The Shield is equipped by pushing the [[Controls#Keyboard|<code>Front Item</code>]] or [[Controls#Keyboard|<code>Back Item</code>]] keybind, assigned to the number one key ('''1''') and the number two key ('''2''') respectively.  
 
  
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There is a brief delay when being pulled out and being put away where it will provide no cover.  
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The shield does not defend from being knocked over with [[Hands]].
  
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While crouching, the shield will clip into the ground to fully cover the user. Crouch walking will raise the shield enough to warrant looking slightly downwards to fully cover the feet. Crouch walking left or right can expose the knee or foot.
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While crouching, the shield will clip into the ground to fully cover the user. Crouch walking will raise the shield enough to warrant looking slightly downwards to fully cover the feet. Crouch walking left or right can expose the knee or foot. Standing or aiming upwards will expose the player.
  
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Cannot be held while prone. Cannot be used on ladders or in water.  
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Is automatically unequipped when going prone. Cannot be used on ladders or in water.  
  
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Explosions send out "rays" to detect if they hit a player. If all explosion rays are blocked then a player will take no damage. This can even protect someone from a mortar strike! CS Gas ignores shields.
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Explosions send out "rays" to detect if they hit a player. If all explosion rays are blocked then a player will take no damage. This can even protect someone from a [[mortar]] strike! CS Gas ignores shields.
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=== Stats ===
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Add equip time and unequip time.
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|}
  
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== Trivia ==  
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== Trivia ==
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{{WIP}}
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Anything of note?
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|}
  
 
== Gallery ==
 
== Gallery ==
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{{WIP}}
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Old shield model? A picture of someone crouched, but walking to the side and exposing their legs.
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|}
  
 
== History ==
 
== History ==
 
*[[Change Log]]
 
*[[Change Log]]
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**[[Patch 449]] - New shield 3d model.
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**[[Patch 449]] - New shield 3d model. Fixed shield collisions so bullets no longer occasionally pass through.
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**[[Patch 449]] - Fixed shield collisions so bullets no longer occasionally pass through, much more effective!
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== See also ==
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== Gameplay ==
 
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By default, you must pick up a [[Shield]] by walking up to it and pressing "'''V'''". The shield will need to be bound to a key and typically this open slot is "'''2'''". The shield may be able to protect you from a sea of bullets but has many vulnerabilities. The sides and back of your character are unprotected as the shield is only effective if you're looking directly at your enemy. The shield protects against explosives only if you look directly at the source of the explosive. If the explosive is behind or beside the unprotected portions of your character, your character will lose balance. A [[banana]] can cause shielded enemies to lose balance. Going ''Prone'' with your shield will unequip the item and be stored back in your inventory. A common way to counter a shielded enemy is to run up, shove them so they lose balance, and arrest. In addition, the feet of a standing/running player that has a shield are exposed; they can be targeted.
 
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== Gallery ==
 
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[[File:Riotshield.png]]
 
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----
 
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{{List of Weapons and Gadgets}}
 
{{List of Weapons and Gadgets}}
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[[Category:Intruder]]
 
[[Category:Intruder]]
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[[Category:Weapons and Gadgets]]
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[[Category:Items]]
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[[Category:To-do]]

Latest revision as of 10:10, 26 June 2025

2025-06-21 Shield sm.jpg

A transparent, polycarbonate shield that can stop bullets and provide cover from explosives, but still leaves the user vulnerable to hand-to-hand combat.

Details

Overview

To-do: Clean up. Add highlights. Mention that items do not stick and roll off.

The Shield provides excellent cover on-the-go.

The Shield is equipped by pushing the Front Item or Back Item keybind, assigned to the number one key (1) and the number two key (2) respectively.

For balance, the shield has a delay when being pulled out before it appears in font of the player. Similarly, putting it away removes it instantly while playing an uncancellable animation.

The shield does not defend from being knocked over with Hands.

While crouching, the shield will clip into the ground to fully cover the user. Crouch walking will raise the shield enough to warrant looking slightly downwards to fully cover the feet. Crouch walking left or right can expose the knee or foot. Standing or aiming upwards will expose the player.

Is automatically unequipped when going prone. Cannot be used on ladders or in water.

Explosions send out "rays" to detect if they hit a player. If all explosion rays are blocked then a player will take no damage. This can even protect someone from a mortar strike! CS Gas ignores shields.

Stats

To-do: Add equip time and unequip time.

Trivia

To-do: Anything of note?

Gallery

To-do: Old shield model? A picture of someone crouched, but walking to the side and exposing their legs.

History

  • Change Log
    • Patch 449 - New shield 3d model. Fixed shield collisions so bullets no longer occasionally pass through.

See also

Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Dragon - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade - Quick Smoke - Rock

Whoopee Cushion - Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Binoculars - Bloon Cam - Medkit

Cardboard Decoy - Bush Camouflage - Remote Speaker

Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam - Surveillance Tablet
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo - Caseless Ammo

Banana Rifle Ammo - Snowball Launcher Ammo