Difference between revisions of "Remote Charge"

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== Introduction ==
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[[File:2025-06-21_Remote_Charge.jpg|125px|frame|right|<div style="font-size:120%; text-align:center">[[Remote Charge]]‎‎ ‎ •‎ ‎ [[Laser Sensor]]‎‎ ‎ •‎ ‎ [[Mirror Cam]]‎</div>]]
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[[Remote Charges]] (also known as C4) are explosive objects that can knock over players from some distance and can be used for [[Rigging]].
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<blockquote>
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''A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated.''
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</blockquote>
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== Details ==
 +
=== Overview ===
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Clean up. Add highlights. Maybe have some key info only in highlights?
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|}
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[[Remote Charges]] (commonly referred to as C4) are a type of explosive in [[Intruder]]. They can knock over players from some distance and can be used for Rigging.
  
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== History ==
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''"A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated."''
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*Patch Notes
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**Patch 309 - Prevent charges and grenades from going through walls.
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[[Remote Charges]] have a maximum damage value of 8. Damage does not stack when placing additional charges.  [[Remote Charges]] will knock down any players caught in the blast, friend or foe.
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**Patch 309 - Make sure charges and sensors are always flat on the wall and don't go through.
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=== Stats ===
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Add known stats. Simple chart.
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|}
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=== Keybinds ===
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*'''6''' ([[Controls#Keyboard|<code>Slot 6</code>]]), will equip the Remote Charges.
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*'''LEFT-CLICK''' ([[Controls#Keyboard|<code>Fire1</code>]]), will place the Remote Charges.  
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*'''RIGHT-CLICK''' ([[Controls#Keyboard|<code>Fire2</code>]]),  will detonate the Remote Charges (can also be detonated with the [[Mirror Camera]]).
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== Unlockables ==
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See [[Remote Charge Sounds]].
  
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== [[Tuning]] ==
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Review for accuracy.
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|}
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
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| <span style="font-size: 120%;">'''Example code:'''</span>
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|-
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|
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{
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  "GuardTuning": {
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    "RemoteCharge": {
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      "canUseOnLadder": true,
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      "canUseInWater": false,
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      "canUseUnderWater": false,
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      "canUseOnZipline": true,
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      "dropWhenRagged": false,
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      "hideOnRagdoll": false,
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      "fireRate": 0.1,
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      "fireRecoverRate": -1,
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      "fireDelayTime": 0.3,
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      "hasSemiAuto": true,
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      "hasFullAuto": false,
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      "hasBurstShot": false,
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      "maxClipAmmo": 1,
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      "reloadTime": 0.6,
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      "autoReload": true,
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      "reloadOnEquip": true,
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      "hasScope": false,
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      "canJumpFire": true,
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      "unequipOnEmpty": false,
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      "unequipDelay": 0,
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      "removeFromInventoryOnEmpty": false,
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      "equipTime": 0.1,
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      "recoilBalance": 3,
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      "precoilBalance": 0,
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      "canFocusShot": false,
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      "noPrecoilZoomed": true,
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      "medHighEnergy": 60,
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      "lowMedEnergy": 30,
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      "aimDownSightsFov": 50,
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      "extraZoomingFov": 35
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    }
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  }
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}
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|}
  
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== Gameplay ==
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== Trivia ==
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By default, you can access your [[Remote Charges]] by pressing '6'. Remote charges can be placed on any object once equipped. By using '''left click''' you can place the remote charges. By using '''right click''' you can detonate the remote charges. Remote charges have a maximum damage value of 8. Damage does not stack when placing additional charges.  Will knock down any players caught in the blast, friend or foe.
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* It used to be possible to detonate charges mid-air after being thrown. This is still possible, but it must land first.
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* The [[Mirror Camera]] gadget's alternate fire mode can also detonate Remote Charges. Advanced agents often use it as a quicker trigger due to its lack of a holster animation.
  
 
== Gallery ==
 
== Gallery ==
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http://i.imgur.com/psY3kki.jpg http://i.imgur.com/Wv1n75y.png
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Add picture of placed C4. Add picture of front of C4 pickup. Add old C4 picture.
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|}
  
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== Weapons and Gadgets ==
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== History ==
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{|
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|style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Make formatting match other articles.
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|}
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*[[Change Log]]
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U4
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**[[Patch 309]] - Prevent Remote Charges and Grenades from going through walls. Make sure Remote Charges and Laser Sensors area always flat on the wall and don't go through.
  
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== See also ==
 
{{List of Weapons and Gadgets}}
 
{{List of Weapons and Gadgets}}
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[[Category:Intruder]]
 
[[Category:Intruder]]
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[[Category:Weapons and Gadgets]]
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[[Category:Items]]
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[[Category:To-do]]

Latest revision as of 14:38, 28 June 2025

Remote Charge‎‎ ‎ •‎ ‎ Laser Sensor‎‎ ‎ •‎ ‎ Mirror Cam‎

A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated.

Details

Overview

To-do: Clean up. Add highlights. Maybe have some key info only in highlights?

Remote Charges (commonly referred to as C4) are a type of explosive in Intruder. They can knock over players from some distance and can be used for Rigging.

"A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated."

Remote Charges have a maximum damage value of 8. Damage does not stack when placing additional charges. Remote Charges will knock down any players caught in the blast, friend or foe.

Stats

To-do: Add known stats. Simple chart.

Keybinds

  • 6 (Slot 6), will equip the Remote Charges.
  • LEFT-CLICK (Fire1), will place the Remote Charges.
  • RIGHT-CLICK (Fire2), will detonate the Remote Charges (can also be detonated with the Mirror Camera).

Unlockables

See Remote Charge Sounds.

Tuning

To-do: Review for accuracy.

Trivia

  • It used to be possible to detonate charges mid-air after being thrown. This is still possible, but it must land first.
  • The Mirror Camera gadget's alternate fire mode can also detonate Remote Charges. Advanced agents often use it as a quicker trigger due to its lack of a holster animation.

Gallery

To-do: Add picture of placed C4. Add picture of front of C4 pickup. Add old C4 picture.

History

To-do: Make formatting match other articles.

U4

    • Patch 309 - Prevent Remote Charges and Grenades from going through walls. Make sure Remote Charges and Laser Sensors area always flat on the wall and don't go through.

See also

Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Dragon - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade - Quick Smoke - Rock

Whoopee Cushion - Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Binoculars - Bloon Cam - Medkit

Cardboard Decoy - Bush Camouflage - Remote Speaker

Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam - Surveillance Tablet
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo - Caseless Ammo

Banana Rifle Ammo - Snowball Launcher Ammo