Difference between revisions of "Remote Charge"
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| + | [[File:2025-06-21_Remote_Charge.jpg|125px|frame|right|<div style="font-size:120%; text-align:center">[[Remote Charge]] • [[Laser Sensor]] • [[Mirror Cam]]</div>]] | ||
| + | <blockquote> | ||
| + | ''A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated.'' | ||
| + | </blockquote> | ||
| + | == Details == | ||
| + | === Overview === | ||
| + | {| | ||
| + | |style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Clean up. Add highlights. Maybe have some key info only in highlights? | ||
| + | |} | ||
[[Remote Charges]] (commonly referred to as C4) are a type of explosive in [[Intruder]]. They can knock over players from some distance and can be used for Rigging. | [[Remote Charges]] (commonly referred to as C4) are a type of explosive in [[Intruder]]. They can knock over players from some distance and can be used for Rigging. | ||
| − | + | ''"A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated."'' | |
| + | |||
[[Remote Charges]] have a maximum damage value of 8. Damage does not stack when placing additional charges. [[Remote Charges]] will knock down any players caught in the blast, friend or foe. | [[Remote Charges]] have a maximum damage value of 8. Damage does not stack when placing additional charges. [[Remote Charges]] will knock down any players caught in the blast, friend or foe. | ||
| − | + | === Stats === | |
| − | == Keybinds == | + | {| |
| + | |style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Add known stats. Simple chart. | ||
| + | |} | ||
| + | === Keybinds === | ||
*'''6''' ([[Controls#Keyboard|<code>Slot 6</code>]]), will equip the Remote Charges. | *'''6''' ([[Controls#Keyboard|<code>Slot 6</code>]]), will equip the Remote Charges. | ||
*'''LEFT-CLICK''' ([[Controls#Keyboard|<code>Fire1</code>]]), will place the Remote Charges. | *'''LEFT-CLICK''' ([[Controls#Keyboard|<code>Fire1</code>]]), will place the Remote Charges. | ||
| − | *'''RIGHT-CLICK''' ([[Controls#Keyboard|<code>Fire2</code>]]), will detonate the Remote Charges ( | + | *'''RIGHT-CLICK''' ([[Controls#Keyboard|<code>Fire2</code>]]), will detonate the Remote Charges (can also be detonated with the [[Mirror Camera]]). |
== Unlockables == | == Unlockables == | ||
| − | + | See [[Remote Charge Sounds]]. | |
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| − | == | + | == [[Tuning]] == |
| − | + | {| | |
| − | + | |style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Review for accuracy. | |
| − | + | |} | |
| − | + | {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | |
| + | | <span style="font-size: 120%;">'''Example code:'''</span> | ||
| + | |- | ||
| + | | | ||
| + | { | ||
| + | "GuardTuning": { | ||
| + | "RemoteCharge": { | ||
| + | "canUseOnLadder": true, | ||
| + | "canUseInWater": false, | ||
| + | "canUseUnderWater": false, | ||
| + | "canUseOnZipline": true, | ||
| + | "dropWhenRagged": false, | ||
| + | "hideOnRagdoll": false, | ||
| + | "fireRate": 0.1, | ||
| + | "fireRecoverRate": -1, | ||
| + | "fireDelayTime": 0.3, | ||
| + | "hasSemiAuto": true, | ||
| + | "hasFullAuto": false, | ||
| + | "hasBurstShot": false, | ||
| + | "maxClipAmmo": 1, | ||
| + | "reloadTime": 0.6, | ||
| + | "autoReload": true, | ||
| + | "reloadOnEquip": true, | ||
| + | "hasScope": false, | ||
| + | "canJumpFire": true, | ||
| + | "unequipOnEmpty": false, | ||
| + | "unequipDelay": 0, | ||
| + | "removeFromInventoryOnEmpty": false, | ||
| + | "equipTime": 0.1, | ||
| + | "recoilBalance": 3, | ||
| + | "precoilBalance": 0, | ||
| + | "canFocusShot": false, | ||
| + | "noPrecoilZoomed": true, | ||
| + | "medHighEnergy": 60, | ||
| + | "lowMedEnergy": 30, | ||
| + | "aimDownSightsFov": 50, | ||
| + | "extraZoomingFov": 35 | ||
| + | } | ||
| + | } | ||
| + | } | ||
| + | |} | ||
| − | == | + | == Trivia == |
| − | + | * It used to be possible to detonate charges mid-air after being thrown. This is still possible, but it must land first. | |
| − | + | * The [[Mirror Camera]] gadget's alternate fire mode can also detonate Remote Charges. Advanced agents often use it as a quicker trigger due to its lack of a holster animation. | |
| − | |||
| − | |||
== Gallery == | == Gallery == | ||
| − | + | {| | |
| + | |style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Add picture of placed C4. Add picture of front of C4 pickup. Add old C4 picture. | ||
| + | |} | ||
== History == | == History == | ||
| + | {| | ||
| + | |style="padding:1px 1em; background-color:#C8C8FF;"| '''To-do:''' Make formatting match other articles. | ||
| + | |} | ||
*[[Change Log]] | *[[Change Log]] | ||
| − | **[[Patch 309]] - Prevent | + | U4 |
| − | + | **[[Patch 309]] - Prevent Remote Charges and Grenades from going through walls. Make sure Remote Charges and Laser Sensors area always flat on the wall and don't go through. | |
| − | |||
| − | |||
| + | == See also == | ||
{{List of Weapons and Gadgets}} | {{List of Weapons and Gadgets}} | ||
| − | |||
[[Category:Intruder]] | [[Category:Intruder]] | ||
| − | [[Category: | + | [[Category:Items]] |
| + | [[Category:To-do]] | ||
Latest revision as of 14:38, 28 June 2025
A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated.
Details
Overview
| To-do: Clean up. Add highlights. Maybe have some key info only in highlights? |
Remote Charges (commonly referred to as C4) are a type of explosive in Intruder. They can knock over players from some distance and can be used for Rigging.
"A sticky explosive that can be placed on most surfaces and detonated remotely to knock someone over. It is best used in tandem with laser sensors to booby trap key locations, but must be manually detonated."
Remote Charges have a maximum damage value of 8. Damage does not stack when placing additional charges. Remote Charges will knock down any players caught in the blast, friend or foe.
Stats
| To-do: Add known stats. Simple chart. |
Keybinds
- 6 (
Slot 6), will equip the Remote Charges. - LEFT-CLICK (
Fire1), will place the Remote Charges. - RIGHT-CLICK (
Fire2), will detonate the Remote Charges (can also be detonated with the Mirror Camera).
Unlockables
See Remote Charge Sounds.
Tuning
| To-do: Review for accuracy. |
| Example code: |
{
"GuardTuning": {
"RemoteCharge": {
"canUseOnLadder": true,
"canUseInWater": false,
"canUseUnderWater": false,
"canUseOnZipline": true,
"dropWhenRagged": false,
"hideOnRagdoll": false,
"fireRate": 0.1,
"fireRecoverRate": -1,
"fireDelayTime": 0.3,
"hasSemiAuto": true,
"hasFullAuto": false,
"hasBurstShot": false,
"maxClipAmmo": 1,
"reloadTime": 0.6,
"autoReload": true,
"reloadOnEquip": true,
"hasScope": false,
"canJumpFire": true,
"unequipOnEmpty": false,
"unequipDelay": 0,
"removeFromInventoryOnEmpty": false,
"equipTime": 0.1,
"recoilBalance": 3,
"precoilBalance": 0,
"canFocusShot": false,
"noPrecoilZoomed": true,
"medHighEnergy": 60,
"lowMedEnergy": 30,
"aimDownSightsFov": 50,
"extraZoomingFov": 35
}
}
}
|
Trivia
- It used to be possible to detonate charges mid-air after being thrown. This is still possible, but it must land first.
- The Mirror Camera gadget's alternate fire mode can also detonate Remote Charges. Advanced agents often use it as a quicker trigger due to its lack of a holster animation.
Gallery
| To-do: Add picture of placed C4. Add picture of front of C4 pickup. Add old C4 picture. |
History
| To-do: Make formatting match other articles. |
U4
- Patch 309 - Prevent Remote Charges and Grenades from going through walls. Make sure Remote Charges and Laser Sensors area always flat on the wall and don't go through.
See also
| Weapons and Gadgets | |
|---|---|
| Holster | Panther - Shrike |
| Primary | Manta - Hammerhead - Dragon - Falcon - Shield |
| General | Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade - Quick Smoke - Rock
Whoopee Cushion - Goober Grenade - Bloon Gun - Boxing Gloves |
| Laser Sensor - Binoculars - Bloon Cam - Medkit | |
| Red Dot - Heavy Armor - Keycard | |
| Hands - Radio - Lock Pick - Mirror Cam - Surveillance Tablet | |
| Ammo | Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo - Caseless Ammo |
