Difference between revisions of "Lock Pick"

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(Created page with "== Introduction == The Lock Pick is used to open items that are locked, such as doors. == History == *Patch Notes ** ''No documented changes'' == Gameplay == By default,...")
 
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== Introduction ==
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<!-- Put picture here; align right [[File:]] -->
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<blockquote>
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''A simple lockpick with attached rake, used to unlock doors and windows.''
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</blockquote>
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== Details ==
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=== Overview ===
 
The [[Lock Pick]] is used to open items that are locked, such as doors.
 
The [[Lock Pick]] is used to open items that are locked, such as doors.
  
== History ==
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=== Data ===
*Patch Notes
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{{WIP}}
** ''No documented changes''
 
  
== Gameplay ==
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=== Keybinds ===
By default, you can equip your [[Lock Pick]] by pressing '9'. Once equipped, a player can walk up to a locked object and '''left click'' the object to bring you to the unlock screen. Using your mouse, you can set the pins to where they correctly need to be. There will be a translucent blue overlay in which will tell you where the pins need to go to be able to open the object. Once you set one the in the proper location, '''left click''' again to move to the next pin. After the last pin as been adjusted, the door or object will open. If any pins are not in their proper location after the last pin as been adjusted, the game will set you back to that last pin that isn't correct. If you decide to not want to open the door, simply walk away and the interface will close.
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By default, you can equip your [[Lock Pick]] by pressing "'''9'''". Once equipped, a player can walk up to a locked object and '''left click''' the object to bring you to the unlock screen. Using your mouse, you can set the pins to where they correctly need to be. There will be a translucent blue overlay in which will tell you where the pins need to go to be able to open the object. Once you set one the in the proper location, '''left click''' again to move to the next pin. After the last pin has been adjusted, the door or object will open. If any pins are not in their proper location after the last pin has been adjusted, the game will set you back to that last pin that isn't correct. If you decide to not want to open the door, simply walk away and the interface will close.
  
== Gallery ==
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== [[Tuning]] ==
http://i.imgur.com/kSC5zzB.jpg http://i.imgur.com/ZZu2q6p.jpg
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{{WIP}}
  
== Weapons and Gadgets ==
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== Trivia ==
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There is a small Easter Egg that can be found for the ''Lock Pick''. While equipped, if the player presses the '''Reload''' key, a short animation will play. This refers a joke made between players during the early stages of Intruder's development.
  
*[[Weapons]]
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== Gallery ==
**[[SMG]]
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[[File:Lockpick.png]] [[File:lockpinging.png]]
**[[Sniper Rifle]]
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[[File:lockpick01.gif]] [[File:lockpick02.gif]]
**[[Pistol]]
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== History ==
*[[Gadgets]]
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*[[Change Log]]
**[[Mirror Camera]]
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** ''No documented changes''
**[[Laser Sensors]]
 
**[[Remote Charges]]
 
**[[Smoke Grenades]]
 
**[[Lock Pick]]
 
**[[Radio]]
 
  
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== See also ==
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{{List of Weapons and Gadgets}}
 
[[Category:Intruder]]
 
[[Category:Intruder]]
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[[Category:Items]]

Latest revision as of 19:02, 25 May 2024

A simple lockpick with attached rake, used to unlock doors and windows.

Details

Overview

The Lock Pick is used to open items that are locked, such as doors.

Data

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


Keybinds

By default, you can equip your Lock Pick by pressing "9". Once equipped, a player can walk up to a locked object and left click the object to bring you to the unlock screen. Using your mouse, you can set the pins to where they correctly need to be. There will be a translucent blue overlay in which will tell you where the pins need to go to be able to open the object. Once you set one the in the proper location, left click again to move to the next pin. After the last pin has been adjusted, the door or object will open. If any pins are not in their proper location after the last pin has been adjusted, the game will set you back to that last pin that isn't correct. If you decide to not want to open the door, simply walk away and the interface will close.

Tuning

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


Trivia

There is a small Easter Egg that can be found for the Lock Pick. While equipped, if the player presses the Reload key, a short animation will play. This refers a joke made between players during the early stages of Intruder's development.

Gallery

Lockpick.png Lockpinging.png Lockpick01.gif Lockpick02.gif

History

See also

Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade

Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit
Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo

Banana Rifle Ammo - Snowball Launcher Ammo