Difference between revisions of "Manta"

From Superboss Games Wiki
Jump to navigation Jump to search
(→‎Tuning options: Added tuning variables.)
(Added build number for the Manta's current model.)
Line 128: Line 128:
  
 
== History ==
 
== History ==
===Steam Builds===
 
* [[Build 1137]]
 
* [[Build 1108]]
 
 
 
===U5 Builds===
 
===U5 Builds===
 +
* [[Build 41]]
 +
* [[Build 74]]
 
* [[Build 77]]
 
* [[Build 77]]
 
* [[Build 78]]
 
* [[Build 78]]
* [[Build 74]]
 
* [[Build 41]]
 
  
 
===U4 Patches===
 
===U4 Patches===
 +
* [[Patch 242]]
 +
* [[Patch 440]]
 
* [[Patch 449]]
 
* [[Patch 449]]
* [[Patch 440]]
+
 
* [[Patch 242]]
+
===Steam Builds===
 +
* [[Build 1108]]
 +
* [[Build 1137]]
 +
* [[Build 1900]] - New model for the Manta.
 +
 
  
 
== Old model ==
 
== Old model ==

Revision as of 19:14, 28 August 2023

The Manta is a versatile submachine gun capable up close and at long range.

"An SMG with a small profile and 3 fire modes. Can attach red dot sights."

Gameplay details

The Manta is equipped by pushing the Front Item or Back Item keybind, assigned to the number one key (1) and the number two key (2) respectively. Fire1, left click, will fire the weapon. Fire2, right click, will aim down sights. Reload, R, will put in a fresh magazine if there is any spare ammo. Using FireMode with the X key will cycle between semi-automatic, two shot burst fire, and fully automatic fire.

It has 30 rounds when fully loaded. Lying down, crouching, and standing have progressively higher recoil. The manta will not sway at all while aiming down sights when above 60 energy. Firing only one or two shots at a time will return the Manta to the spot originally aimed at.

Can equip a red dot sight that enables a focused zoom.

Manta damage
regular with Heavy Armor
body 20 Health

32 Balance

12 Health

19.2 Balance

head 100 Health

100 Balance

60 Health

~50 to 63 Balance

Manta stats
maximum range >600 meters
penetration none
bullet tracer yes
muzzle flash yes
audible distance >215 meters
muzzle smoke large
bullet impact smoke large
Manta penalties
firing penalty -2 Energy

-3 Balance

low energy penalty extra screen sway
extra inaccurate hipfire
increased aim down sight sway
extra recoil?
low balance penalty progressively more recoil the lower the balance is

Tuning options

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


Example code:

{
  "GuardTuning": {
    "SMG": {
      "canUseOnLadder": false,
      "canUseInWater": false,
      "canUseUnderWater": false,
      "canUseOnZipline": false,
      "dropWhenRagged": false,
      "hideOnRagdoll": false,
      "fireRate": 0.1,
      "fireRecoverRate": -1,
      "fireDelayTime": 0,
      "hasSemiAuto": true,
      "hasFullAuto": true,
      "hasBurstShot": true,
      "maxClipAmmo": 30,
      "reloadTime": 3.75,
      "autoReload": false,
      "reloadOnEquip": false,
      "hasScope": false,
      "playGunFireEmptySound": true,
      "canJumpFire": false,
      "unequipOnEmpty": false,
      "unequipDelay": 0,
      "removeFromInventoryOnEmpty": false,
      "equipTime": 0.85,
      "shellSpeed": 5,
      "shellEject": true,
      "advancedRecoil": true,
      "hasStockRecoil": true,
      "stockRecoilRecoverySpeed": 5,
      "recoilBalance": 3,
      "precoilBalance": 20,
      "canFocusShot": false,
      "noPrecoilZoomed": true,
      "medHighEnergy": 60,
      "lowMedEnergy": 30,
      "aimDownSightsFov": 50,
      "extraZoomingFov": 35,
      "shellEjectDelay": 0
    }
  }
}

Trivia

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


Gallery

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


History

U5 Builds

U4 Patches

Steam Builds


Old model

the Manta in-game
the Manta with Red Dot Sights
Racking the Manta
Reloading the Manta

























































Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade

Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit
Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo

Banana Rifle Ammo - Snowball Launcher Ammo