Difference between revisions of "Panther"

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m (Stats -> function, also uncapitalized table headers)
(Changed category organization, sorted patch history to newest-first, tweaked page opening lines)
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__NOTOC__
 
 
[[File:Testing123.jpg|500px|thumb|right|{{Template:Weapons List}}]]
 
[[File:Testing123.jpg|500px|thumb|right|{{Template:Weapons List}}]]
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<blockquote>
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''A standard handgun with a threaded barrel. Ineffective at long distances, but excellent for mid-range encounters.''
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 +
''Can be used while climbing ladders and wimming underwater.''
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</blockquote>
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== Details ==
 +
=== Overview ===
 
The [[Panther]] is a semi-automatic pistol in [[Intruder]].
 
The [[Panther]] is a semi-automatic pistol in [[Intruder]].
  
''"A standard handgun with a threaded barrel. Ineffective at long distances, but excellent for mid-range encounters."''
 
 
== Gameplay details ==
 
 
The Panther has 15 rounds when fully loaded. Compared to the [[Shrike]], the Panther has more recoil and less accurate hipfire. The recoil and hipfire inaccuracy increases the lower a player's energy and balance is. Hipfire is as accurate as the Shrike only at 96+ balance.
 
The Panther has 15 rounds when fully loaded. Compared to the [[Shrike]], the Panther has more recoil and less accurate hipfire. The recoil and hipfire inaccuracy increases the lower a player's energy and balance is. Hipfire is as accurate as the Shrike only at 96+ balance.
  
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Can be used on ladders and in water.
 
Can be used on ladders and in water.
  
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=== Data ===
 
{| class="wikitable" style="text-align: center; width: 300px"
 
{| class="wikitable" style="text-align: center; width: 300px"
 
|+ Panther function
 
|+ Panther function
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|}
 
|}
  
== Keybinds ==  
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=== Keybinds ===
 
*'''3''' ([[Controls#Keyboard|<code>Holster Item</code>]]), will equip the [[Panther]].  
 
*'''3''' ([[Controls#Keyboard|<code>Holster Item</code>]]), will equip the [[Panther]].  
 
*'''LEFT-CLICK''' ([[Controls#Keyboard|<code>Fire1</code>]]), will fire the weapon.  
 
*'''LEFT-CLICK''' ([[Controls#Keyboard|<code>Fire1</code>]]), will fire the weapon.  
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</div>
 
</div>
  
== [[Tuning]] options ==
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== [[Tuning]] ==
 
The Panther can be given any of the different firemodes that the [[Manta]] has. If the [[Shrike]] and Panther have different default firemodes, then the last one held (such as from a team switch) will carry its firemode over to the other pistol. This does not persist between maps.
 
The Panther can be given any of the different firemodes that the [[Manta]] has. If the [[Shrike]] and Panther have different default firemodes, then the last one held (such as from a team switch) will carry its firemode over to the other pistol. This does not persist between maps.
  
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*On the right side of the slide and the left side of the frame there is the text '''N: 1337 - JC'''. On the left side of the slide is the text '''PANTHER - CX5''' and '''.50 ACP'''
 
*On the right side of the slide and the left side of the frame there is the text '''N: 1337 - JC'''. On the left side of the slide is the text '''PANTHER - CX5''' and '''.50 ACP'''
 
*The old model for the Panther was replaced on 2021 February 21. It had a larger circular suppressor that got in the way of the iron sights.  
 
*The old model for the Panther was replaced on 2021 February 21. It had a larger circular suppressor that got in the way of the iron sights.  
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== Gallery ==
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{{WIP}}
  
 
== History ==
 
== History ==
<span style="font-size: 120%;">'''U4 Patches'''</span>  
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<span style="font-size: 120%;">'''Steam Builds'''</span>  
* [[Patch 242]]
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* [[Build 1757]] - New Panther model added.
* [[Patch 309]]
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* [[Build 1108]]
* [[Patch 449]]
 
  
 
<span style="font-size: 120%;">'''U5 Builds'''</span>  
 
<span style="font-size: 120%;">'''U5 Builds'''</span>  
 +
* [[Build 81]]
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* [[Build 80]]
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* [[Build 78]]
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* [[Build 77]]
 
* [[Build 74]]
 
* [[Build 74]]
* [[Build 77]]
 
* [[Build 78]]
 
* [[Build 80]]
 
* [[Build 81]]
 
  
<span style="font-size: 120%;">'''Steam Builds'''</span>  
+
<span style="font-size: 120%;">'''U4 Patches'''</span>  
* [[Build 1108]]
+
* [[Patch 449]]
* [[Build 1757]] - New Panther model added.
+
* [[Patch 309]]
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* [[Patch 242]]
 +
 
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== See also ==
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{{List of Weapons and Gadgets}}
  
 
[[Category:Intruder]]
 
[[Category:Intruder]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 10:16, 15 May 2024

Panther‎‎ ‎ •‎ ‎ Shrike‎‎ ‎ •‎ ‎ Manta‎ ‎ •‎ ‎ Hammerhead‎‎ ‎ •‎ ‎ Falcon

A standard handgun with a threaded barrel. Ineffective at long distances, but excellent for mid-range encounters.

Can be used while climbing ladders and wimming underwater.

Details

Overview

The Panther is a semi-automatic pistol in Intruder.

The Panther has 15 rounds when fully loaded. Compared to the Shrike, the Panther has more recoil and less accurate hipfire. The recoil and hipfire inaccuracy increases the lower a player's energy and balance is. Hipfire is as accurate as the Shrike only at 96+ balance.

The sound of the Panther's bullet impact can be heard within 15.0 meters.

Can be used on ladders and in water.

Data

Panther function
Maximum Range 65m
Audible Distance < 12.5m
Penetration X
Muzzle Flash X
Bullet Tracer X
Muzzle Smoke small
Bullet Impact Smoke small
Panther damage
Regular Heavy Armor
Head 125 Health

100 Balance

75 Health

100 Balance

Body 25 Health

45 Balance

15 Health

27 Balance

Panther penalties
Firing Penalty -2 Energy
-5 Balance
Low Energy Penalty - extra recoil
- extra screen sway
- very inaccurate hipfire
- ADS time increased
Low Balance Penalty - inaccurate hipfire

Keybinds

  • 3 (Holster Item), will equip the Panther.
  • LEFT-CLICK (Fire1), will fire the weapon.
  • RIGHT-CLICK (Fire2), will aim down sights.
  • R (Reload), will load a fresh magazine if there is any spare ammo.

Unlockables

The Panther offers various skin variations:

Common


Uncommon


Rare


Very Rare


Ultra Rare


Unique

Tuning

The Panther can be given any of the different firemodes that the Manta has. If the Shrike and Panther have different default firemodes, then the last one held (such as from a team switch) will carry its firemode over to the other pistol. This does not persist between maps.

The ammo that is loaded in a weapon by default is determined by the map. If a map spawns the player with 30 ammo loaded and the maximum magazine size is 15, then reloading will make those extra rounds vanish.

Trivia

  • The Panther is based on the real life QSZ-92, a Chinese pistol chambered in 5.8 x 21mm with standard and subsonic ammunition.
  • On the right side of the slide and the left side of the frame there is the text N: 1337 - JC. On the left side of the slide is the text PANTHER - CX5 and .50 ACP
  • The old model for the Panther was replaced on 2021 February 21. It had a larger circular suppressor that got in the way of the iron sights.

Gallery

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.


History

Steam Builds

U5 Builds

U4 Patches

See also

Weapons and Gadgets
Holster Panther - Shrike
Primary Manta - Hammerhead - Falcon - Shield

Banana Rifle - Snowball Launcher

General Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade

Goober Grenade - Bloon Gun - Boxing Gloves

Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit
Red Dot - Heavy Armor - Keycard
Hands - Radio - Lock Pick - Mirror Cam
Ammo Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo

Banana Rifle Ammo - Snowball Launcher Ammo